Constructor
new ClickHandler(renderer)
Create a ClickHandler.
Parameters:
Name | Type | Description |
---|---|---|
renderer |
THREE.WebGLRenderer | The Three.js renderer on which the click events will be handled. |
- Source:
Methods
raycast(camera, scene) → {Array}
Cast a ray into the scene to detect objects.
Parameters:
Name | Type | Description |
---|---|---|
camera |
THREE.Camera | The active Three.js camera, from which the ray will be cast. |
scene |
THREE.Scene | The active Three.js scene, which the ray will be cast into. |
- Source:
Returns:
- array of all intersected objects.
- Type
- Array