Class: WebcamRenderer

WebcamRenderer(renderer, videoElementSelector)

Class to render the webcam.

Constructor

new WebcamRenderer(renderer, videoElementSelector)

Create a WebcamRenderer.
Parameters:
Name Type Description
renderer THREE.WebGLRenderer the Three.js renderer.
videoElementSelector string selector to obtain the HTML video element to render the webcam feed. If a falsy value (e.g. null or undefined), a video element will be created.
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Methods

dispose()

Free up the memory associated with the webcam. Should be called when your application closes.
Source:

update()

Update the webcam. Should be called from your Three.js rendering (animation) function.
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